Duel Stance Parry Push Feint
Overview
This mini-game adds simultaneous tactical reads to duels without requiring grid-heavy combat.
Procedure
- Each duelist secretly picks one stance: Parry, Push, or Feint.
- Reveal choices simultaneously.
- Apply matchup bonus for the round:
- Parry beats Push: +3 AC to parrying fighter.
- Push beats Feint: +3 damage to pushing fighter.
- Feint beats Parry: +3 to hit for feinting fighter.
- Matching stances: both gain the listed bonus.
- Resolve attacks normally with those modifiers.
Use Cases
- Formal duels inside larger melees.
- Rival showcase fights.
- Boss fights where reading intent matters.